Athletics: High Jump, Long Jump, and Triple Jump Rules

Athletics: Jump Event Rules

High Jump Fouls

  • A jump is a failure if the bar falls due to the athlete’s action.
  • Touching the ground beyond the uprights’ plane without clearing the bar is a foul.
  • Touching the landing area with a foot, without gaining advantage, may not be a foul at the judge’s discretion.

Long Jump Fouls

  • Touching the ground beyond the takeoff line during the run-up or jump is a foul.
  • Taking off outside the takeoff board is a foul.
  • Touching the ground between the takeoff line and the landing area is a foul.
  • Performing a somersault during the jump is a foul.
  • Touching the ground outside the landing area, closer to the takeoff line than the closest mark in the sand, is a foul.
  • Exiting the landing area with a foot closer to the takeoff line than the closest mark in the sand is a foul.

High Jump Methodologies

  1. Identify foot support on the mat without a band or height.
  2. Repeat from the side without a band or height.
  3. Use the correct foot for support when jumping from the side, landing with the support foot first.
  4. Use an elastic band at a suitable height.
  5. Jump from the support side, landing with the support leg first.

Caracha Jump Teaching Steps

(Steps not provided in the original text)

Triple Jump Stage Percentages

35-30-35

Triple Jump Phases

HOP – STEP – JUMP

REBOUND – STEP AND JUMP

When is a High Jump Zero?

  • When the bar falls due to the athlete’s action.
  • When the athlete touches the ground beyond the uprights’ plane without clearing the bar.
  • Touching the landing area with a foot, without gaining advantage, may not be a foul at the judge’s discretion.

When is a Triple Jump Zero?

  • Stepping over the line or jumping incorrectly.
  • Jumping over the line without a proper jump.
  • Supporting the hand outside the sand pit, behind the closest mark.
  • Walking out of the landing area through the inside.
  • Failing to comply with the triple jump technique rules (e.g., changing the support foot).
  • Performing a somersault during the third jump.
  • Taking more than a minute to start the jump.