Literary Genres and Devices

Literary Genres

Epic or Narrative

Epic Genres: Verse plays that tell historical or legendary feats of heroes.

  • Epic (Heroic Deeds): Narratives like the Iliad and the Odyssey.
  • Epic (Civilization): Tells of a people or civilization, such as the Lusiads.
  • Chanson de Geste: Praising a hero (e.g., The Song of Mio Cid).
  • Romances: Diverse topics of popular character.

Narrative Genres: Prose works that tell stories or adventures.

  • Novel: Relatively extensive. Originated with Don Quixote.
  • Short Story: Brief narratives, prominent in the 20th century. If intended for teaching, it’s called a fable.
  • Short Fiction: Longer than a short story, but shorter than a novel.
  • Legend: Historical or pseudo-historical, where the marvelous element prevails.

Lyric

Expresses the author’s feelings.

Formal Lyric

  • Poem: The textual unit; many can be collected in one book.
  • Verse: The unit of measure, rhythm, and rhyme. Usually occupies one line.
  • Meter: Number of syllables (e.g., seven-syllable).
  • Rhyme: Coincidence of sounds at the end of two or more lines (consonant or assonance).
  • Rhythm: Combination of stressed and unstressed syllables, giving musicality to the verse.
  • Stanza: Combination of a number of verses.

Poetic Forms

  • Eclogue: Feelings of love expressed by shepherds.
  • Elegy: Expresses pain of death or misfortune.
  • Ode: Expresses feelings of love, sadness, etc.
  • Satire: Criticizes defects humorously.

Drama

Begins with a written text.

Elements of Dramatic Text

  • Acts: Major divisions of a work, marked by the rise and fall of the curtain. Usually involve breaks, changes in space and time.
  • Scenes: Divisions of acts. No curtain fall.
  • Tables: Parts of a scene. Marked by a character’s entrance or exit.
  • Dialogue: The most important feature.
  • Monologue: When a single actor speaks.
  • Characters: Drive the drama. Usually represent people, divided into primary and secondary.
  • Stage Directions: Author’s indications (decoration, furniture placement, etc.).
  • Asides: Messages to the audience, where actors pretend other characters don’t hear, to reveal thoughts.

Elements of Role-Playing

  • Setting: Where actors are located.
  • Audience: Essential for a real representation.
  • Actors: Individuals who play the characters.

Time and Space: The Rule of Three Unities

  • Unity of Action: Each work develops a single story or argument.
  • Unity of Place: All action occurs in one place.
  • Unity of Time: Action lasts no more than a day.

Literary Topics

  • Carpe Diem: Seize the moment.
  • Collige, Virgo, Rosas: Gather, maiden, the roses (enjoy your youth).
  • Beatus Ille: Contempt for material goods.
  • Aurea Mediocritas: Not to envy or overshadow anyone.
  • Amoenus Locus: Description of beautiful scenery.

Theatrical or Dramatic Genres

Major Genres

  • Tragedy: Depicts significant conflicts and passions, ending in death. Characters are typically upper class, and conflicts are philosophical or existential, often involving fate.
  • Drama: Conflicts and passions of lower intensity. Characters are not upper class and are not guided by fate. Tragic ending.
  • Comedy: Deals with lighthearted and festive affairs, aiming to entertain. Happy ending.

Minor Genres

  • Auto Sacramental: Religious, often allegorical about Catholic truths.
  • Entremés: Short, festive work performed between acts of longer works.
  • Farce: Short, comic piece with popular characters.

Mixed Genres

  • Opera, Operetta, Zarzuela: Combine music and text.

Didactic Genres

Intended to teach.

  • Fable: Short story, often with animal characters.
  • Epistle: Composition in prose or verse, like a letter.
  • Dialogue: Characters exchange views on a topic.
  • Essay: Prose work presenting and discussing a topic based on observation and experience.

Essay Characteristics

  • Defends one or more points of view.
  • Argumentative; the author expresses their opinion.
  • Attempts to influence the reader’s thinking.
  • Strives for literary quality.
  • Follows a structure of exposition and argumentation.

Literary Resources

  • Alliteration: Repetition of nearby sounds.
  • Onomatopoeia: Imitates real sounds.
  • Paronomasia: Repetition of words with similar sounds.
  • Anaphora: Repetition of a word at the beginning of verses.
  • Parallelism: Repetition of syntactic structures.
  • Anadiplosis: Repeating the last word of a verse at the beginning of the next.
  • Concatenation: Multiple anadiplosis.
  • Epanadiplosis: Repeating a word at the beginning and end of a verse.
  • Antimetabole: Repeating words in reverse order.
  • Hyperbaton: Altering sentence structure.
  • Pun: Using words with similar sounds for humorous effect.
  • Epithet: Adjective expressing a quality.
  • Tautology: Redundancy through repetition.
  • Simile: Comparison using “like” or “as.”
  • Metaphor: Implied comparison.
  • Synonyms: Consecutive or nearby words with similar meanings.
  • Synesthesia: Combining realities perceived by different senses.
  • Metonymy: Referring to something by a related term.
  • Symbol: A word representing another reality.
  • Hyperbole: Exaggeration.
  • Litotes: Denying the opposite of what is meant.
  • Synecdoche: Part representing the whole.
  • Personification: Giving human qualities to non-human entities.
  • Antithesis: Juxtaposition of opposing words.