Physical Education, Recreation, and Activities: Types & Benefits
Physical Education:
Motor Learning: Motor skills, games, sports, dancing, and physical expression.
Fitness: Fitness training and driving qualities.
Values Education: Hygiene, food security, environmental conservation, cooperation, effort.
Physical Recreation:
The main objective is recreation, which includes several objectives:
- Social Relations: Competition activities, folk dances, etc.
- Entertainment: Games, dances, etc.
Physical Activity Utility:
Physical activity is often linked to obligations, such as employment or prescription.
- Health: Relaxation, rehabilitation, etc.
- Job: Professional sport, dance, etc.
Rhythmic-Expressive Activities:
Activities based on rhythm and expression.
- Bodily Expression: Mime, expression games, etc.
- Dance: Ballroom, contemporary, etc.
- Rhythmic Systems: Rhythmic gymnastics, aerobics, etc.
Physical-Sporting Activities:
Activities practiced with two distinct goals: fun and competition.
- Recreational Activities: Games, nature activities…
- Competitive Activities: Collective sports, traditional sports…
Recreational Activities:
Activities carried out voluntarily during free time after daily obligations, also called free time.
Basic Features:
- The result or outcome is not quantified.
- Rules may be modified and adapted by practitioners.
- Includes everyone, strengthening participatory nature.
- Does not require a specific technical level.
Main Features:
- Objective: Recreation generates fun. Practices adapt to individual needs.
- Participation: No age or sex limitations.
- Flexibility in Rules: Rules are adaptable.
- Spontaneity: Voluntary and freely chosen.
- Technique: Depends on motor possibilities.
- Lands: Can be practiced in all environments.
Games:
Recreational activities that anyone can practice, traditionally considered a heritage of children.
Game Features:
- Free action enables enjoyment outside of ordinary life.
- The result is uncertain.
- Played by the rules.
- Can be repeated.
- Stimulates sociability.
Types of Games:
- Ability: Games of speed, jumping, balance, strength.
- Skills: Games involving launching, driving, and hitting.
- Sensory: Visual, tactile, auditory games.
- Dance: Based on expressive and rhythmic movements.
Alternative Activities:
Arisen from the need to find new sensations and non-conventional practices.
Lands of Practices:
- Urban Spaces: Developed in urban areas for recreation, such as biking, skating, or skateboarding.
- Semi-natural Areas: Urban areas with natural elements, like parks or beaches.
- Nature: Activities developed in air, land, and aquatic environments.
Classification of Alternative Activities:
Collective games, individual activities, games with adversaries.
Outdoor Activities:
Appeared in the nineteenth century, promoted by school groups for children’s recreation.
Characteristics:
Practiced in natural areas, generating feelings of risk, adventure, and freedom. Safety measures are very important.
Rating:
- By Antiquity: Some activities like climbing and sailing are traditional, while others like rafting and bungee jumping are more recent and considered adventure activities.