Understanding Isometries in R2 and R3: A Comprehensive Breakdown
Understanding Isometries in R2
Theory
It retains the standard distance i = A · AT = Id. Det = +1 or -1.
Vector fix: v ∈ P associates at v ∈ P 1SI F ∈ G = Tv, then F o G also. Det H = Det G · Det F.
Equations: Tv(x, y) = (x, y). Base service: Tv = Cne · Tn · Cne-1
Note: A * I must be symmetrical.
CNE
- Find a point on the axis or plane (one that satisfies the equation).
- From the equation equal to 0, if you are caught, separate subjects. If not equal to 0, they are roofed and left all depending on the sign and normalize.
- u2 will be looking to normalize.
- Find u3 to (i, j, k) and normalize.
- The three u are CNE.
- A base change (x, y, z).
- The image of a point is A (vertical extent).
R2
- Calculate the determinant.
- Det = +1 or -1.
- Det = -1 (axial symmetry). Axis: Ker(A – Id), f(x) = (1, 0), (0, -1).
- Det = +1, angle = +1.
- Identity 0.
- Symmetry (-Id), angle = 180.
- Any rotation, angle = arccos(Trace / 2), f(x, y) = (cos, sin)(-sin, cos).
Isometry Theory
Conserve only if F and G are distances. If F is isometric, the image is also isometric. +v = I (symmetric) and Fv = A * v.
R3
- Calculate the determinant.
- Det = +1 or -1.
- Symmetry (-Id).
- Calculate Rg(A – Id) = 1 or 3.
- Rg(A – Id) = 1. Specular symmetry, plane: Ker(A – Id), f(x, y, z) Tn = (-1, 0, 0)(0, 1, 0)(0, 0, 1).
- Rg(A – Id) = 3. Rotational symmetry, angle = arccos((Trace + 1) / 2), axis: Ker(A + Id), plane: Ker(A + Id) [orthogonal] i.e. (x, y, z)(Id)(Axis) and gives 2 vectors in the plane, f(x, y, z) = Tn(-1, 0, 0), (0, cos, -sin), (0, sin, cos).
- Det = +1.
- (Id) 0.
- Any rotation, angle = arccos((Trace – 1) / 2), axis: Ker(A – Id), angle = 180 = Symmetry.
Understanding Isometries in R3
R2
- Calculate the determinant.
- Det A = +1 or -1.
- Det = -1.
- Axisymmetric fixed points if you have a solution, (Id – A)(x, y)v = (a, b)v.
- Glide reflection fixed points if you do not have a solution, (Id – A)(x, y)v = (a, b)v – v.
- Det = +1.
- Translation. T = (a, b) A = Id.
- Symmetry, center p = 1 / 2(a, b), A = -Id.
- Rotation, angle = arccos(trace / 2), center (Id – A)(x, y)v = (a, b)v.
R3
- Calculate the determinant.
- Det A = +1 or -1.
- Det = -1.
- Symmetry, A = -Id, center p = 1 / 2(a, b, c).
- Calculate the rank (1 or 3).
- Rank = 1.
- Mirror symmetry, plane (Id – A)(x, y, z)v = (a, b, c)v. It must have a solution but is a glide reflection.
- Glide reflection, plane (Id – A)(x, y, z)v = (a, b, c)v – V, V (glide vector) = 1 / 2(Id + A)(a, b, c)v.
- Rank = 3.
- Rotational symmetry, axis x = p + λu, p: (Id – A)(x, y, z)v = (a, b, c)v, u belongs to Ker(A + Id), angle = arccos((trace + 1) / 2), plane: x = p + αv + βw, where w belongs to Ker(A + Id) [orthogonal].
- Det = +1.
- Translation A = Id, t(a, b, c).
- Rotation, angle = arccos((trace – 1) / 2), axis: (Id – A)(x, y, z)v = (a, b, c)v. If there are helical movement solutions, α = 180° axial symmetry.
- Helical movement, angle = arccos((trace – 1) / 2), axis: (Id – A)2(x, y, z)v = (Id – A)(a, b, c)v, glide vector v = (A – Id)p + (a, b, c)v.
CNE ISO R2
- Axial Symmetry: (a) Pick up point P on the line (b) A = I (c) t = (Id – A)p.
- Glide Reflection: (a) Calculate p (b) A = I (c) t = (Id – A)p + v.
- Translation: (a) A = Id (b) t is the translation vector.
- Symmetry: Center p (a) A = -Id (b) t = 2p.
- Rotation: Center p, A = I, t = (Id – A)p.
CNE ISO R3
- Symmetry: Center p (a) A = -Id (b) t = 2p.
- Specular Symmetry Plane π: (a) Calculate p (b) A = I (c) t = (Id – A)p + v.
- Glide Reflection Plane π and Vector V: (a) Calculate p (b) A = I (c) t = (Id – A)p + v.
- Rotational Symmetry: (a) P = π contained in r (b) A = I (c) t = (Id – A)p.
- Translation: A = Id, t is the translation vector.
- Rotation Axis r and Angle α: (a) Calculate p of the axis (b) A = I (c) t = (Id – A)p.
- Helical Movement Axis r, Angle α, and Glide Vector V: (a) Calculate p of the axis (b) A = I (c) t = (Id – A)p + v.